SpecForce Combat Skiff
Stats by CRMcNeil
for WEG Star Wars D6
The Combat Skiff is the unofficial name for the Alliance SpecForce's Special Warfare Support Skiff. Based on a common model of Cargo Skiff, the Combat Skiff is upgraded for better speed and performance, and is equipped with an array of heavy support weapons, as well as comm-scan and stealth equipment used to augment and assist deployed SpecForce teams.
Small enough to be easily deployed in a variety of common freighter types (so long as their cargo bay doors are large enough to fit it), the Combat Skiff is a popular transport for Infiltrator and Pathfinder teams, delivering them close to their intended target, providing sensor and communications support during the mission, and extracting them afterwards. The Combat Skiff is crewed by SpecForce personnel, with a driver and technician making up the crew and four gunners from Heavy Weapons operating the weapon systems (the Technician handles the comm-scan system, as well as manning whichever weapon isn't on the engaged side if in combat).
Weapons: 1 Dual Heavy Repeating Blaster Fire Arc: Front/Left/Right Crew: 1 Fire Control: 2D Range: 3-75/200/500 Rate of Fire: 3D Auto-Fire** Damage: 4D
1 Heavy Repeating Blaster Fire Arc: Rear/Left/Right Crew: 1 Fire Control: 2D Range: 3-75/200/500 Rate of Fire: 3D Auto-Fire** Damage: 3D
2x Rotary Blaster Cannon Fire Arc: 1 Front/Left/Rear, 1 Front/Right/Rear (+5 Difficulty to shots in Front and Rear Arcs) Scale: Character (+0D) Crew: 1 Range: 3-50/150/400 Rate of Fire: 4D Auto-Fire** Damage: 6D
1 Auto-Grenade Launcher Fire Arc: Turret (+5 Difficulty to Rear Arc) Scale: Swoop (+2D) Crew: 1 Fire Control: 1D Range: 10-150/400/1km. Rate of Fire: 2D Auto-Fire** Damage: 5D Blast Radius: -1 Miss = -1D Damage (1 meter)
Since it is based in large part on a River Patrol Boat: https://i.ytimg.com/vi/KzFVMFv-3kM/maxresdefault.jpg
They have radar domes mounted. I figured a good star wars equivalent for size/shape and function would be the head portion of a droid, similar to an astromech. Handles all of the sensors.
SpecForce Combat Skiff
Stats by CRMcNeil
for WEG Star Wars D6
The Combat Skiff is the unofficial name for the Alliance SpecForce's Special Warfare Support Skiff. Based on a common model of Cargo Skiff, the Combat Skiff is upgraded for better speed and performance, and is equipped with an array of heavy support weapons, as well as comm-scan and stealth equipment used to augment and assist deployed SpecForce teams.
Small enough to be easily deployed in a variety of common freighter types (so long as their cargo bay doors are large enough to fit it), the Combat Skiff is a popular transport for Infiltrator and Pathfinder teams, delivering them close to their intended target, providing sensor and communications support during the mission, and extracting them afterwards. The Combat Skiff is crewed by SpecForce personnel, with a driver and technician making up the crew and four gunners from Heavy Weapons operating the weapon systems (the Technician handles the comm-scan system, as well as manning whichever weapon isn't on the engaged side if in combat).
Craft: Ubrikkian's Bantha II-Class (Modified)
Type: Combat Skiff
Scale: Speeder (+4D)
Length: 9 meters
Skill: Airspeeder Operation: Air Skiff
Crew: 2 (1 @ +5) & 4 Gunners
Crew Skill: Varies Dramatically
Passengers: 8
Cargo Capacity: 1 metric ton per passenger
Cover: 1/2
Cost:
Maneuverability: 1D+2
Move: 105; 300kph
Altitude Range: Ground Level to 4 kilometers
Body: 2D
Sensors:
Passive 2km/1D
Scan 4km/2D
Search 6km/3D
Focus 300m/4D
Stealth +1D
Communications +1D
Navigation +1D
Weapons:
1 Dual Heavy Repeating Blaster
Fire Arc: Front/Left/Right
Crew: 1
Fire Control: 2D
Range: 3-75/200/500
Rate of Fire: 3D Auto-Fire**
Damage: 4D
1 Heavy Repeating Blaster
Fire Arc: Rear/Left/Right
Crew: 1
Fire Control: 2D
Range: 3-75/200/500
Rate of Fire: 3D Auto-Fire**
Damage: 3D
2x Rotary Blaster Cannon
Fire Arc: 1 Front/Left/Rear, 1 Front/Right/Rear (+5 Difficulty to shots in Front and Rear Arcs)
Scale: Character (+0D)
Crew: 1
Range: 3-50/150/400
Rate of Fire: 4D Auto-Fire**
Damage: 6D
1 Auto-Grenade Launcher
Fire Arc: Turret (+5 Difficulty to Rear Arc)
Scale: Swoop (+2D)
Crew: 1
Fire Control: 1D
Range: 10-150/400/1km.
Rate of Fire: 2D Auto-Fire**
Damage: 5D
Blast Radius: -1 Miss = -1D Damage (1 meter)
Well, that's one heavy armed skiff :)
Great concept! Can you describe what we're seeng with the astromech head mounted on the canopy? Is it functional?
Sure!
Since it is based in large part on a River Patrol Boat:
https://i.ytimg.com/vi/KzFVMFv-3kM/maxresdefault.jpg
They have radar domes mounted. I figured a good star wars equivalent for size/shape and function would be the head portion of a droid, similar to an astromech. Handles all of the sensors.
"Never get outa the boat!"
ha ha.
ABSOLUTELY